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INI File  |  2005-09-14  |  6KB  |  225 lines

  1. [preset00]
  2. fRating=2
  3. fGammaAdj=2
  4. fDecay=0.96
  5. fVideoEchoZoom=1
  6. fVideoEchoAlpha=0.5
  7. nVideoEchoOrientation=1
  8. nWaveMode=7
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=1
  22. fWaveScale=0.224562
  23. fWaveSmoothing=0
  24. fWaveParam=0
  25. fModWaveAlphaStart=0.75
  26. fModWaveAlphaEnd=0.95
  27. fWarpAnimSpeed=1
  28. fWarpScale=1
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=1
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=1
  38. sx=1
  39. sy=1
  40. wave_r=0
  41. wave_g=0.1999
  42. wave_b=0.7
  43. wave_x=0.6
  44. wave_y=0.5
  45. ob_size=0.5
  46. ob_r=0.03
  47. ob_g=0.15
  48. ob_b=0.25
  49. ob_a=0.02
  50. ib_size=0.5
  51. ib_r=0.1
  52. ib_g=0.5
  53. ib_b=0.5
  54. ib_a=0.01
  55. nMotionVectorsX=64
  56. nMotionVectorsY=48
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=0
  60. mv_r=0
  61. mv_g=0.7
  62. mv_b=1
  63. mv_a=0.5
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=1
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1
  72. wavecode_0_smoothing=0.5
  73. wavecode_0_r=0
  74. wavecode_0_g=1
  75. wavecode_0_b=1
  76. wavecode_0_a=1
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1
  85. wavecode_1_smoothing=0.5
  86. wavecode_1_r=1
  87. wavecode_1_g=1
  88. wavecode_1_b=1
  89. wavecode_1_a=1
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1
  98. wavecode_2_smoothing=0.5
  99. wavecode_2_r=1
  100. wavecode_2_g=1
  101. wavecode_2_b=1
  102. wavecode_2_a=1
  103. shapecode_0_enabled=0
  104. shapecode_0_sides=4
  105. shapecode_0_additive=0
  106. shapecode_0_thickOutline=0
  107. shapecode_0_x=0.5
  108. shapecode_0_y=0.5
  109. shapecode_0_rad=0.1
  110. shapecode_0_ang=0
  111. shapecode_0_r=1
  112. shapecode_0_g=0
  113. shapecode_0_b=0
  114. shapecode_0_a=1
  115. shapecode_0_r2=0
  116. shapecode_0_g2=1
  117. shapecode_0_b2=0
  118. shapecode_0_a2=0
  119. shapecode_0_border_r=1
  120. shapecode_0_border_g=1
  121. shapecode_0_border_b=1
  122. shapecode_0_border_a=0.1
  123. shapecode_1_enabled=1
  124. shapecode_1_sides=3
  125. shapecode_1_additive=0
  126. shapecode_1_thickOutline=1
  127. shapecode_1_x=0.5
  128. shapecode_1_y=0.5
  129. shapecode_1_rad=0.25
  130. shapecode_1_ang=0
  131. shapecode_1_r=1
  132. shapecode_1_g=0
  133. shapecode_1_b=0
  134. shapecode_1_a=0.1
  135. shapecode_1_r2=0
  136. shapecode_1_g2=1
  137. shapecode_1_b2=0
  138. shapecode_1_a2=0
  139. shapecode_1_border_r=1
  140. shapecode_1_border_g=1
  141. shapecode_1_border_b=1
  142. shapecode_1_border_a=0.4
  143. shape_1_per_frame1=ang = time*1.4;
  144. shape_1_per_frame2=x = 0.5 + 0.08*cos(time*1.1) + 0.03*cos(time*0.7);
  145. shape_1_per_frame3=y = 0.5 + 0.08*sin(time*1.1) + 0.03*sin(time*0.7);
  146. shape_1_per_frame4=r = 0.5 + 0.5*sin(time*0.713 + 1);
  147. shape_1_per_frame5=g = 0.5 + 0.5*sin(time*0.563 + 2);
  148. shape_1_per_frame6=b = 0.5 + 0.5*sin(time*0.654 + 5);
  149. shape_1_per_frame7=r2 = 0.5 + 0.5*sin(time*0.885 + 4);
  150. shape_1_per_frame8=g2 = 0.5 + 0.5*sin(time*0.556+ 1);
  151. shape_1_per_frame9=b2 = 0.5 + 0.5*sin(time*0.638 + 3);
  152. shapecode_2_enabled=0
  153. shapecode_2_sides=4
  154. shapecode_2_additive=0
  155. shapecode_2_thickOutline=0
  156. shapecode_2_x=0.5
  157. shapecode_2_y=0.5
  158. shapecode_2_rad=0.1
  159. shapecode_2_ang=0
  160. shapecode_2_r=1
  161. shapecode_2_g=0
  162. shapecode_2_b=0
  163. shapecode_2_a=1
  164. shapecode_2_r2=0
  165. shapecode_2_g2=1
  166. shapecode_2_b2=0
  167. shapecode_2_a2=0
  168. shapecode_2_border_r=1
  169. shapecode_2_border_g=1
  170. shapecode_2_border_b=1
  171. shapecode_2_border_a=0.1
  172. per_frame_1=warp=0;
  173. per_frame_2=old_bass_flop=bass_flop;
  174. per_frame_3=old_treb_flop=treb_flop;
  175. per_frame_4=old_mid_flop=mid_flop;
  176. per_frame_5=chaos=.9+.1*sin(pulse);
  177. per_frame_6=entropy=if(bnot(entropy),2,if(equal(pulse,-20),1+rand(3),entropy));
  178. per_frame_7=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*chaos+1.3);
  179. per_frame_8=bass_flop=abs(bass_flop-equal(bass_thresh,2));
  180. per_frame_9=treb_thresh=above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.3)*chaos+1.3);
  181. per_frame_10=treb_flop=abs(treb_flop-equal(treb_thresh,2));
  182. per_frame_11=mid_thresh=above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.3)*chaos+1.3);
  183. per_frame_12=mid_flop=abs(mid_flop-equal(mid_thresh,2));
  184. per_frame_13=bass_changed=bnot(equal(old_bass_flop,bass_flop));
  185. per_frame_14=mid_changed=bnot(equal(old_mid_flop,mid_flop));
  186. per_frame_15=treb_changed=bnot(equal(old_treb_flop,treb_flop));
  187. per_frame_16=bass_residual = bass_changed*sin(pulse*.1*entropy) + bnot(bass_changed)*bass_residual;
  188. per_frame_17=treb_residual = treb_changed*sin(pulse*.1*entropy) + bnot(treb_changed)*treb_residual;
  189. per_frame_18=mid_residual = mid_changed*sin(pulse*.1*entropy) + bnot(mid_changed)*mid_residual;
  190. per_frame_19=pulse=if(above(abs(pulse),20),-20,pulse+(bass_thresh+mid+thresh+treb_thresh)*.052+-(bass+treb+mid)*.01);
  191. per_frame_20=q1=mid_residual;
  192. per_frame_21=q2=bass_residual;
  193. per_frame_22=q3=treb_residual;
  194. per_frame_23=q4=sin(pulse);
  195. per_frame_24=q5=sin(pulse/2);
  196. per_frame_25=wave_r=wave_r+.5*bass_residual;
  197. per_frame_26=wave_r=wave_g+.5*mid_residual;
  198. per_frame_27=wave_r=wave_b+.5*treb_residual;
  199. per_frame_28=wave_mystery=mid_residual;
  200. per_frame_29=ob_r=if(bass_flop,treb_flop,wave_r);
  201. per_frame_30=ob_b=if(treb_flop,mid_flop,wave_b);
  202. per_frame_31=ob_g=if(mid_flop,bass_flop,wave_g);
  203. per_frame_32=ob_a=.05+.05*cos(wave_r+pulse*.03);
  204. per_frame_33=ob_size=.2+.2*treb_residual;
  205. per_frame_34=ib_r=if(bass_flop,ob_b,ob_g);
  206. per_frame_35=ib_b=if(treb_flop,ob_g,ob_r);
  207. per_frame_36=ib_g=if(mid_flop,ob_r,ob_b);
  208. per_frame_37=ib_size=ob_size*cos(wave_g+pulse*0.4)*.5;
  209. per_frame_38=mv_a=q1;
  210. per_frame_39=mv_x=rand(30);
  211. per_frame_40=mv_y=rand(30);
  212. per_frame_41=mv_r=wave_b;
  213. per_frame_42=mv_b=wave_g;
  214. per_frame_43=mv_g=wave_r;
  215. per_frame_44=wave_mode=4+4*q4;
  216. per_pixel_1=newx = x - abs(q1);
  217. per_pixel_2=newy = y - abs(q2);
  218. per_pixel_3=newrad = sqrt((newx)*(newx)+0.5625*(newy)*(newy))*2;
  219. per_pixel_4=newzoom = pow(1.03, pow(0.01+sin(newrad*newrad), newrad*2-1));
  220. per_pixel_5=dx = (newx)*newzoom - newx;
  221. per_pixel_6=dy = (newy)*newzoom - newy;
  222. per_pixel_7=rot = -0.1*newrad*(0.5*rad+0.1);
  223. per_pixel_8=zoom = zoom+.07*cos(x*10*q3);
  224. per_pixel_9=rot = rot * (zoom-1);
  225.